I'm Peter. Twenty-five, Core Tech Engineer at CD PROJEKT RED, and starting something new: Stradek Games, my own studio.
It's just me. One developer, no publisher. I make small, sharp games: easy to get into, brutal to master. Built with everything I've learned so far.
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I was thirteen, in my first year of secondary school, when I decided to write my own game engine. In C++. Nobody told me that was a bad first project, so I kept going.
A year later I found game engines like Unity and Unreal Engine. I spent school breaks reading their documentation and watching YouTube tutorials and courses, then went home and kept building. Not only games: electronics projects, Raspberry Pi projects, spending evenings at a hackerspace.
For high school I picked a Video Games Creation school in Warsaw, right next to the Warsaw Film School. In my third year, two friends and I made a game together to pass the final exam. The first game I didn't make alone.
After graduation I started at the bottom: QA at Movie Games, breaking other people's games for a living. Ten months later I made it to CD PROJEKT RED. Tech QA, surrounded by extraordinary people I learned a lot from. In September 2024 I moved into the engine itself: Core Tech Engineer.
Now I'm twenty-five. On 18 October 2026, I founded Stradek Games.